English  |  正體中文  |  简体中文  |  Post-Print筆數 : 27 |  Items with full text/Total items : 109952/140891 (78%)
Visitors : 46240560      Online Users : 868
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version
    Please use this identifier to cite or link to this item: https://nccur.lib.nccu.edu.tw/handle/140.119/116161


    Title: 顧客價值驅動的工業設計產品開發之研究
    Research of Customer-Driven Value in Industrial Design Product Development
    Authors: 曹育瑋
    Tsao, Yu Wei
    Contributors: 溫肇東
    曹育瑋
    Tsao, Yu Wei
    Keywords: 新產品開發
    產品設計師
    顧客價值
    工業設計
    New product development
    Product designer
    Customer value
    Industrial design
    Date: 2017
    Issue Date: 2018-03-02 12:04:22 (UTC+8)
    Abstract: 台灣的工業設計實力有目共睹,豐沛的設計教育資源讓台灣設計人力與日俱增,成就許多設計人才,並於世界各設計大獎屢創佳績。然則研究者發現,雖設計人才輩出,但其新產品開發成功率仍未顯著提升,存在其設計思維與市場思維之斷層。欲深入探究其原因,綜觀學術界與實務界,雖已有許多對於新產品開發與顧客價值之研究,卻鮮少討論其新產品開發與顧客價值之間的相互關係與實際作法。因此,本研究欲將工業設計產品之開發歷程與其探索顧客價值之方法進行交互分析,完整其各階段之探索顧客價值具體做法,供未來設計產品開發者參酌。
    本研究採用個案研究法,選定「打鐵仔」、「層層生活」、「走走家具」三間台灣設計家具個案研究,作為本研究實證之核心內容。透過探究新產品開發之流程及探索顧客價值之方法,輔以學術相關研究進行綜合分析比較。
    本研究結果發現,工業設計產品作為一提供解決人類問題的新提案,與顧客有密不可分的關係。此外,在新產品開發過程中,設計者需綜觀設計與市場思維進行權衡性創作思考,並隨時注意顧客價值隨人事時地物之變化之可能,進而做動態調整修正。最後,進行顧客價值之探索時,需注意其樣本是否與目標客群相對應,為達成商品化之目標,設計師最終採納之顧客價值類型多半來自於功能/手段的價值創造,透過其權衡性的評估,方才讓其新產品能夠在市場及設計間找出一條最佳的發展途徑。
    Taiwanese industrial design’s power is very strong and powerful, with our various kinds of design field education resources. Indeed, it brings up lots of Taiwanese designers every year who have earned recognition in international designing competitions (such as Red dot, G-mark, IDEA, IF, etc.) with theirs outstanding designing professions. However, researcher found out the success rate of new product development doesn’t scale up with our designing skills well-trained. In deeply research in both academic field and empirical field, many researcher have focused on simply new product development aspect and simply customer value aspect, yet lack of comprehensive way in research. Therefore, the study will combine two constructs of knowledge, and apply in Taiwanese industrial design successful businesses. Hope to provide some useful methods and make contributions of our design industry.
    The study applies case study method, choosing “Patya”, ” PileUp Life”, ”Gogo furniture” as our empirical core research targets. Though extensive survey and Half-qualitative interviews of them, to explore and analyze the data we collect. According to the case analysis, we think that the most important thing of industrial design products is to solve the human’s problems in better ways, which build strong connections between designers and customers. Designers should converge both designing sides and customer sides of needs throughout the process of creation. Furthermore, you need to keep flexible and adjustable to meet the highly changeable customer values. Last but not least, designers usually pick up “Functional/Instrumental Value” within final products, make the products successfully correspond the customer values.
    Reference: 一、中文參考文獻
    Norman, D. A. (2014). 設計的心理學:人性化的產品設計如何改變世界, 遠流出 版社.
    工業設計 (1971). "台灣推動工業設計簡史.", 工業設計(16):10.
    王鴻祥 (2009). 設計史的再思考: 一個台灣設計史論述的假說. 設計學報
    (Journal of Design), 2(1).
    何明泉 (2010). 從學設計到設計學, 科學發展(453):6-11.
    吳思華 (2002). 策略九說: 策略思考的本質, 復旦大學出版社.
    沈經洪, 洪順慶 (2012). "品牌關係: 顧客價值與品牌愛慕." 臺大管理論叢
    23(1): 1-27.
    林美婷, 林榮泰 (2013). 從工業設計雜誌封面分析臺灣設計的轉變. 藝術學報, (93), 153-184.
    林美婷, (2017). 文創思維下探討臺灣的設計教育. 國立臺灣藝術大學創意產業設
    計研究所博士論文
    林英祥 (2013). 從創新到暢銷: 新產品上市成功的秘密, 天下文化.
    林崇宏 (2003). "設計概論." 臺北縣: 全華.
    林崇宏 (2012). 工業設計論: 產品美學設計與創新方法的探討, 全華圖書.
    林勤丰, 葉明義,& 邱兆民. (1999). 方法目的链, 中华管理评论. 6: 107-128.
    林榮泰 (2005). "科技與人性的結合." 科學月刊(396).
    洪凌威 (2008). 學前非本科系工業設計碩士班學生所學與就職之關係. 大同大
    學工業設計學系所學位論文: 1-139.
    張哲菁 (2017). 設計價值之傳遞研究. 工業設計研究所, 國立雲林科技大學.
    張哲菁, 何明泉 (2015). "設計價值認知及傳遞研究." 中華民國設計學會研究論
    文2015: p.262-267.
    郭無患 (2016). "iF設計獎台灣奪5金 歷年來最佳成績."
    曾偉翔 (2015). 新創品牌操作案例探討-以Praxes為例. 設計學院 服裝設計學系
    研究所. 台北市, 實踐大學.
    溫肇東, 蔡淑梨 (2015)."創河:美學與創新的交匯." 台北市: 遠流.
    楊敏英, 游萬來, & 林盛宏. (2009). 工業設計系學生學習狀況及生涯相關議題研
    究的初探. 設計學報 (Journal of Design), 8(3).
    葉至誠, 葉立誠 (2011). "研究方法與論文寫作, 台北: 千華."
    蔡耀輝 (2001). 產品創新程度與新產品發展績效決定因素之研究. 企業管理學
    系, 東海大學. 碩士班.
    韓培爾 (1998). "社會科學方法論." 台北: 風雲論壇.
    顏如妙, 周瑛琪, & 邱婷琳. (2015). 商品感性價值內涵與資訊傳遞設計-以文創
    產業為例. 管理資訊計算, 4(1), 55-72.
    魏聖忠 (2002). "當代行銷觀念新思維: 市場導向理論的回顧與評價." 管理評論
    21(4): 129-153.
    二、英文參考文獻
    Albrecht, K. (1994). "Customer Value: Arrogance blocks us from knowing our
    customers." Executive Excellence 11: 14-14.
    Archer, L. (1984). Systematic method for designers. In. N. Cross (ED.), Developments
    in design methodology (pp. 57-82), Chichester: Wiley & Sons.
    Batra, R., Ahuvia, A., & Bagozzi, R. P. (2012). Brand love. Journal of marketing, 76(2),
    1-16.
    Benbasat, I., Goldstein, D. K., & Mead, M. (1987). The case research strategy in studies
    of information systems. MIS quarterly, 369-386.
    Bhuiyan, N. (2011). A framework for successful new product development. Journal of
    Industrial Engineering and management, 4(4), 746-770.
    Bilgili, B., Erciş, A., & Ünal, S. (2011). Kano model application in new product
    development and customer satisfaction (adaptation of traditional art of tile making
    to jewelries). Procedia-Social and Behavioral Sciences, 24, 829-846.
    Booz, & Allen & Hamilton. (1982). New products management for the 1980s. Booz,
    Allen & Hamilton.
    Butz, H. E. and L. D. Goodstein (1996). "Measuring customer value: gaining the
    strategic advantage." Organizational dynamics 24(3): 63-77.
    Cartier, P. (2011). "Most valuable aspects of educational expectations of the students in
    design education." Procedia-Social and Behavioral Sciences 15: 2187-2191.
    Chesbrough, H. (2003). "The Logic of Open Innovation: Managing Intellectual
    Property." California Management Review 45(3): p.33-58.
    Cooper, R. G. (1990). "New products: what distinguishes the winners?" Research-
    Technology Management 33(6): 27-31.
    Cooper, R. G. (1990). "Stage-gate systems: a new tool for managing new products."
    Business horizons 33(3): 44-54.
    Eppinger, S. and K. Ulrich (2015). Product design and development, McGraw-Hill
    Higher Education.
    Golden-Biddle, K. and K. Locke (1993). "Appealing work: An investigation of how
    ethnographic texts convince." Organization science 4(4): 595-616.
    Gutman, J. (1982). "A means-end chain model based on consumer categorization
    processes." the Journal of Marketing: 60-72.
    Heinonen, K., Strandvik, T., & Voima, P. (2013). Customer dominant value formation
    in service. European Business Review, 25(2), 104-123.
    Holbrook, M. B. (1999). Consumer value: a framework for analysis and research,
    Psychology Press.
    Holbrook, M. B. and E. C. Hirschman (1982). "The experiential aspects of consumption:
    Consumer fantasies, feelings, and fun." Journal of consumer research 9(2): 132-140.
    Jones, J. C. (1992). Design methods, John Wiley & Sons.
    Kohli, A. K. and B. J. Jaworski (1990). "Market orientation: the construct, research
    propositions, and managerial implications." the Journal of Marketing: 1-18.
    Levitt, T. (1960). "Marketing myopia." Harvard business review 38(4): 24-47.
    Merriam, S. B. (1998). Qualitative Research and Case Study Applications in Education.
    Revised and Expanded from" Case Study Research in Education.", ERIC.
    Moggridge, B. and T. Brown (1999). "Beauty with a smile: expressing experiences in
    design." RSA JOURNAL: 30-37.
    Mozota, B. B. (2002). "Design and competitive edge: A model for design management
    excellence in European SMEs." Design Management Journal 2(1): 88-103.
    Nasution, R. A., Sembada, A. Y., Miliani, L., Resti, N. D., & Prawono, D. A. (2014).
    The customer experience framework as baseline for strategy and implementation
    in services marketing. Procedia-Social and Behavioral Sciences, 148, 254-261.
    Naumann, E. (1995). Creating customer value: the path to sustainable competitive
    advantage, Thomson Executive Press Cincinnati, OH.
    Norman, D. (2013). The Design of Everyday Things: Revised and Expanded Edition.
    Oliver, R. L. (1999). "Whence consumer loyalty?" the Journal of Marketing: 33-44.
    Park, C. W., Jaworski, B. J., & Maclnnis, D. J. (1986). Strategic brand concept-image
    management. The Journal of Marketing, 135-145.
    Reizenstein, R. (2004). "Customer." Encyclopedia of health care management 119.
    Sampson, P. (1970). "Can consumers create new products." Journal of the Market
    Research Society 12(1): 40-52.
    Sheth, J. N., Newman, B. I., & Gross, B. L. (1991). Why we buy what we buy: A theory
    of consumption values. Journal of business research, 22(2), 159-170.
    Slater, S. F. and J. C. Narver (1998). "Customer-led and market-oriented: Let`s not
    confuse the two." Strategic management journal: 1001-1006.
    Smith, J. B. and M. Colgate (2007). "Customer value creation: a practical framework."
    Journal of marketing Theory and Practice 15(1): 7-23.
    Tauke, B., Story, M. F., & Ostroff, E. (2003). Integrating online materials into ID
    curricula. In IDSA 2003 National Education Conference.
    Wang, Y., Po Lo, H., Chi, R., & Yang, Y. (2004). An integrated framework for customer
    value and customer-relationship-management performance: a customer-based perspective from China. Managing Service Quality: An International Journal, 14(2/3), 169-182.
    Woodruff, R. B. (1997). "Customer value: the next source for competitive advantage."
    Journal of the academy of marketing science 25(2): 139-153.
    Zeithaml, V. A. (1988). "Consumer perceptions of price, quality, and value: a means-
    end model and synthesis of evidence." the Journal of Marketing: 2-22.
    Zhang, C. Y., Tan, R. H., & Cao, G. Z. (2014). Research on Product Design Process
    Driven by Customer Value Theory. In Applied Mechanics and Materials (Vol. 532, pp. 623-628). Trans Tech Publications.
    三、網際網路資料
    Chen, H. (2016). "【硬塞科技字典】什麼是新 4P 行銷理論?." from
    https://www.inside.com.tw/2016/08/15/what-is-the-new-4ps-theory.
    Surbhi S (2015). "Difference Between Customer and Consumer." from
    http://keydifferences.com/difference-between-customer-and-consumer.html#KeyDifferences.
    吳啟彰 (2015). "新產品創新成功的關鍵第一步:使用者導向的產品設計思考!".
    from http://mymkc.com/article/content/22221.
    Description: 碩士
    國立政治大學
    科技管理與智慧財產研究所
    104364212
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G1043642121
    Data Type: thesis
    Appears in Collections:[科技管理與智慧財產研究所] 學位論文

    Files in This Item:

    File SizeFormat
    212101.pdf1984KbAdobe PDF261View/Open


    All items in 政大典藏 are protected by copyright, with all rights reserved.


    社群 sharing

    著作權政策宣告 Copyright Announcement
    1.本網站之數位內容為國立政治大學所收錄之機構典藏,無償提供學術研究與公眾教育等公益性使用,惟仍請適度,合理使用本網站之內容,以尊重著作權人之權益。商業上之利用,則請先取得著作權人之授權。
    The digital content of this website is part of National Chengchi University Institutional Repository. It provides free access to academic research and public education for non-commercial use. Please utilize it in a proper and reasonable manner and respect the rights of copyright owners. For commercial use, please obtain authorization from the copyright owner in advance.

    2.本網站之製作,已盡力防止侵害著作權人之權益,如仍發現本網站之數位內容有侵害著作權人權益情事者,請權利人通知本網站維護人員(nccur@nccu.edu.tw),維護人員將立即採取移除該數位著作等補救措施。
    NCCU Institutional Repository is made to protect the interests of copyright owners. If you believe that any material on the website infringes copyright, please contact our staff(nccur@nccu.edu.tw). We will remove the work from the repository and investigate your claim.
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - Feedback