English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 83053/111947 (74%)
造訪人次 : 21725606      線上人數 : 641
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    政大機構典藏 > 理學院 > 資訊科學系 > 會議論文 >  Item 140.119/120031
    請使用永久網址來引用或連結此文件: http://nccur.lib.nccu.edu.tw/handle/140.119/120031


    題名: Interactive augmented reality game for enhancing library instruction in elementary schools
    作者: Wang, Y.-S.;Chen, Chen C.-M.;Hong, C.-M.;Tsai, Y.-N.
    陳志銘
    Chen, Chihming
    蔡雁農
    Tsai, Yennung
    貢獻者: 圖檔所
    關鍵詞: Amount of information;Computer Assisted Instruction;Human computer interfaces;Interactive technology;Learning environments;Library instruction;Media in education;Situated learning theories;Augmented reality;Education computing;Libraries;Students;Computer aided instruction
    日期: 2013
    上傳時間: 2018-09-06 17:40:59 (UTC+8)
    摘要: Due to limited budgets and manpower, most elementary schools in Taiwan do not plan or provide library instruction for students. Although students can use libraries, they typically lack the knowledge needed to use library resources effectively. Consequently, students have difficulty finding the books they need and can easily become overwhelmed by the massive amount of information in libraries. Computer-assisted instruction for teaching basic library skills to large numbers of students is an appealing method. Particularly, game-based learning has garnered considerable attention in education research. Many researchers and scholars believe that integrating teaching and games enhances student learning performance and motivation. This work develops an educational gaming system based on situated learning theory, and applies innovative augmented reality interactive technology to a library's learning environment. Student library knowledge can be enhanced via the proposed game-based augmented reality library instruction system (GARLIS). Experimental results demonstrate that student learning performance is improved significantly by using the proposed GARLIS. Moreover, this work demonstrates that using the proposed GARLIS for library instruction results in the same learning performance as conventional librarian instruction. The proposed library instruction system overcomes shortcomings of personal teaching skills of librarians that may adversely affect student learning performance by conveying the same learning content to all students. Additionally, the proposed system results in better learning performance for learners with the field-dependent cognitive style than learners with the field-independent cognitive style. Further, the proposed system provides more benefits in terms of library skills training than conventional librarian instruction. © 2013 IEEE.
    關聯: Proceedings - International Computer Software and Applications Conference, 2013, 論文編號 06605822, Pages 391-396
    2013 IEEE 37th Annual Computer Software and Applications Conference Workshops, COMPSACW 2013; Kyoto; Japan; 22 July 2013 到 26 July 2013; 類別編號E4987; 代碼 100165
    資料類型: conference
    DOI 連結: http://dx.doi.org/10.1109/COMPSACW.2013.128
    DOI: 10.1109/COMPSACW.2013.128
    顯示於類別:[資訊科學系] 會議論文

    文件中的檔案:

    檔案 描述 大小格式瀏覽次數
    index.html0KbHTML31檢視/開啟


    在政大典藏中所有的資料項目都受到原著作權保護.


    社群 sharing

    著作權政策宣告
    1.本網站之數位內容為國立政治大學所收錄之機構典藏,無償提供學術研究與公眾教育等公益性使用,惟仍請適度,合理使用本網站之內容,以尊重著作權人之權益。商業上之利用,則請先取得著作權人之授權。
    2.本網站之製作,已盡力防止侵害著作權人之權益,如仍發現本網站之數位內容有侵害著作權人權益情事者,請權利人通知本網站維護人員(nccur@nccu.edu.tw),維護人員將立即採取移除該數位著作等補救措施。
    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 回饋