Reference: | [1] A. Bruderlin and T. W. Calvert, “Goal-Directed, Dynamic Animation of Human Walking,” Proc. of ACM SIGGRAPH, 1989. [2] A. Witkin and Z. Popovic, “Motion Warping,” Computer Graphics Proceedings, SIGGRAPH95, pp.105-108, 1995. [3] D. Sent and M. H. Overmars, “Motion Planning in Environments with Dangerzones,” Proc. of 2001 IEEE Intl. Conf. on Robotics and Automation, pp.1488-1493, May 2001. [4] H. Ko and N.I. Badler, “Animating Human Locomotion with Inverse Dynamics,” IEEE Transaction on Computer Graphics, 16(2), pp.50-59, 1996. [5] H. C. Sun and N. M. Dimitris, “Automating gait generation,” Proc. of ACM SIGGRAPH, 2001. [6] H. Miura and I. Shimoyama, “Dynanic Walk of a Biped,” Intl. J. of Robotics Research, pp.60-74, 1984. [7] J. Barraquand and J. Latombe, “Robot Motion Planning: A Distributed Representation Approach,” Intl J. of Robotics Research, 10:628-649, 1991. [8] J. Barraquand, L. Kavraki, J.C. Latombe, T.Y. Li, and P. Raghavan, “A Random Sampling Scheme for Path Planning,” Intl. J. of Robotics Research, 16(6), pp.759-774, Dec. 1997. [9] J. Chestnutt, J. Kuffner, K. Nishiwaki, and S. Kagami, “Planning Biped Navigation Strategies in Complex Environments,” Proc. of IEEE Intl. Conf. on Humanoid Robotics, 2003. [10] J.H. Reif, “Complexity of the Mover`s Problem and Generalizations,” Proc. of the 20th IEEE Symp. on Foundations of Computer Science, pp. 421-427, 1979. [11] J. Kuffner, K. Nishiwaki, S. Kagami, M. Inaba, and H. Inoue, “Motion Planning for Humanoid Robots under Obstacle and Dynamic Balance Constraints,” Proc. of IEEE Intl. Conf. on Robotics and Automation, May 2001. [12] J. Kuffner, “Goal-Directed Navigation for Animated Characters Using Real-time Path Planning and Control” Proc. of CAPTECH’98 Workshop on Modeling and Motion capture Techniques for Virtual Environments, Springer-Verlag, 1998. [13] J. Kuffner, K. Nishiwaki, S. Kagami, M. Inaba, and H. Inoue, “Footstep Planning Among Obstacles for Biped Robots,” Proc. of 2001 IEEE Intl. Conf. on Intelligent Robots and Systems (IROS 2001), 2001. [14] J. Latombe, Robot Motion Planning, Kluwer, Boston, MA, 1991. [15] J. Pettre, J.-P. Laumond, and T. Simeon, “A 2-Stages Locomotion Planner for Digital Actors,” Proc. of Eurographics/SIGGRAPH Symposium on Computer Animation, 2003. [16] K. Yamane and Y. Nakamura, “Dynamics Filter – Concept and Implementation of On-Line Motion Generator for Human Figures,” Proc. of IEEE Intl. Conf. on Robotics and Automation, pp.688-695, April 2000. [17] L. Kavraki, P.Svestka, J. Latombe, and M. Overmars, “Probabilistic Roadmaps for Fast Path Planning in High-Dimensional Configuration Spaces,” IEEE Trans. on Robotics and Automation, 12:566-580, 1996. [18] M. Kalisiak and M. Panne, “A grasp-based motion planning algorithm for character animation,” J. of Visualization and computer animation, pp.117-129, 2001. [19] M.G. Choi, J. Lee, S.Y. Shin, “Planning Biped Locomotion using Motion Capture Data and Probabilistic Roadmaps,” ACM Transactions on Graphics, Vol. V, pp.1–25, October 2002. [20] N.M. Amato, O.B. Bayazit, L.K. Dale, C. Jones, and D. Vallejo, “OBPRM: An Obstacle-Based PRM for 3D Workspaces,” Robotics: The Algorithmic Perspective, pp.630-637, 1998. [21] N. Pollard, J. Hodgins, M. Riley, and C. Atkeson, “Adapting Human Motion for the Control of a Humanoid Robot,” Proc. of 2002 IEEE Intl. Conf. on Robotics and Automation, pp.2265-2270, May 2002. [22] P.F. Chen, and T.Y. Li, “Planning Efficient Walking Gaits in Real-Time for Human Characters,” Proc. of 2003 Computer Graphics Workshop, Taiwan, 2003. [23] Q. Huang, K. Kaneko, K. Yokoi, S. Kajita, K. Kotoku, N. Koyachi, H. Arai, N. Imamuna, K. Komoriya, K. Tanie, “Balance Control of a Biped Robot Combining Off-line Pattern with Real-time Modification,” Proc. of IEEE Intl. Conf. on Robotics and Automation, pp.3346-3352, April 2000. [24] R. A. Brooks and T. Lozano-Perez, “A subdivision Algoritm in Computer Space for Find-Path with Rotation,” IEEE Trans. on System. Man, and Cybernetics, vol. 15, pp.224-244, 1985. [25] R.C. Gonzale and R.E. Woods, Digital Image Processing Second Edition, Prentice Hall, 2002. [26] S. M. LaValle, “Rapidly-Exploring Random Trees: A New Tool for Path Planning,” Technical Report No. 98-11, Iowa State University, 1998. [27] S.Y. Shin and T. Kunii, “Pseudo Dynamic Keyframe Animation with Motion Blending on the Configuration Space of a Moving Mechanism,” Proc. of Pacific Graphics, August 1995. [28] T.-Y. Li, J.M. Lien, S.Y. Chiu, and T.H. Yu, “Automatically Generating Virtual Guided Tours,” in Proc. of the Computer Animation `99 Conf., pp.99-106, May 1999. [29] T.-Y. Li, and H.-K Ting., “An Intelligent User Interface with Motion Planning for 3D Navigation,” Proc. of the IEEE Virtual Reality 2000 Conf., March 2000. [30] T.Y. Li, M.Y. Liao, and J.F. Liao, “An Extensible Scripting Language for Interactive Animation in a Speech-Enabled Virtual Environment,” Proc. of the IEEE Intl. Conf. on Multimedia and Expo (ICME2004), Taipei, Taiwan, 2004. [31] T.Y. Li, P.F. Chen, and P.Z. Huang, “Motion Planning for Humanoid Walking in a Layered Environment,” in Proc. of the 2003 Int. Conf. on Robotics and Automation, 2003. [32] T.Y. Li and P.Z. Huang, “Motion Planning for a Humanoid Walking in a 3D Space,” Proc. of the 2001 National Computer Symposium, Taipei, Taiwan, 2001. [33] Y.K. Hwang and N. Ahuja, “Gross Motion Planning – a Survey,” ACM Comp. Surveys, 24(3):219-291, 1992. [34] Z. Shiller, K. Yamane, and Y. Nakamura, “Planning Motion Patterns of Human Figures Using a Multi-Layered Grid and the Dynamics Filter” Proc. of IEEE Intl. Conf. on Robotics and Automation, pp.1-8, May 2001. |