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    政大機構典藏 > 理學院 > 資訊科學系 > 學位論文 >  Item 140.119/32723
    Please use this identifier to cite or link to this item: http://nccur.lib.nccu.edu.tw/handle/140.119/32723

    Title: 融合肖像漫畫之立體誇張肖像模型產生系統
    A 3D Caricature System by Fusing Caricature Images
    Authors: 陳又綸
    Chen, Yu-Lun
    Contributors: 廖文宏
    Liao, Wen-Hung
    Chen, Yu-Lun
    Keywords: 誇張肖像畫
    3D caricature
    Date: 2005
    Issue Date: 2009-09-17 14:08:15 (UTC+8)
    Abstract: 在電腦硬體快速發展的時代,以前被視為只能在工作站上執行的3D繪圖現今也可以輕易地在普通的家用電腦上執行。藉著網路視訊攝影機低廉的價格以及其普及化的趨勢,我們設計一套兼顧快速以及經濟性的系統。使用者可以輕易自行架構攝影環境,不需專業的操作便可以自動產生立體的人臉誇張模型。另一方面我們改良並結合先前的2D誇張肖像漫畫研究,除了大幅提升五官定位的精確度外,藉著替換多張參考畫作,產生出來的模型可以呈現不同藝術風格的外觀,以供廣泛的娛樂用途。
    With the advances of hardware nowadays, the computation and demonstration of 3D graphics are readily attained on a personal computer. At the same time, thanks to the prevalence of instant messaging software, webcam has become very popular. These combined factors have motivated us to design an economic and effective solution for general users to create their own 3D caricature models without complex procedures or instructions.
    In this thesis, we have developed a system which can extract and analyze facial features from an image pair captured by two webcams, and then generate a 3D face model based on it. Specifically, we improved previous research to obtain more accurate feature locations, and extended the exaggeration algorithm to generate more impressive effects. By fusing a caricature produced with different work as references, the system is capable of painting the face model with various artists’ styles.
    Reference: [1] T. Fujiwara, H. Koshimizu, K. Fujimura, H. Kihara, Y. Noguchi, and N. Ishikawa, “3D Modeling System of Human Face and Full 3D Facial Caricaturing” Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM’01), 2001
    [2] P-Y Chiang, “Caricature Generation by Analyzing Facial Features” Master’s thesis, NCCU, Taiwan, 2004.
    [3] A. Shadbolt, “From 2D Photographs to 3D Caricatures”, Master’s Thesis, University of Sheffield, UK, 2003
    [4] Y. Lee, D. Terzopoulos, and K. Waters, “Realistic Modeling for Facial Animation”, Proceedings of the 22nd annual conference on Computer graphics and interactive techniques, September 1995.
    [5] Cyberware Laboratory Inc. http://www.cyberware.com
    [6] S. M. Seitz and C. R. Dyer, “View morphing”, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, p.21-30, August 1996
    [7] R. Lengagne, P. Fua, and O. Monga, “3D Face Modeling from Stereo and Differential Constraints”, Proceedings of IEEE International Conference on Automatic Face and Gesture Recognition, Nara, Japan, April 1998
    [8] A. J. O'Toole, T. Price, T. Vetter, J. C. Bartlett, and V. Blanz, “3D shape and 2D surface textures of human faces: the role of "averages" in attractiveness and age”, Image and Vision Computing 18, 9-19, 1999
    [9] MPEG-4 Overview, http://drogo.cselt.it/mpeg/standards/mpeg-4/mpeg-4.htm, 1999.
    [10] M. Kass, A. Witkin, and D. Terzopoulos, “Snakes: Active contour models”, Journal of Computer Vision, 8(2):321-331, 1998
    [11] T. F. Cottes, G,J, Edwards, and C.J. Taylor, “Active Appearance Models”, Computer Vision-ECCV ’98, Vol II, LNCS 1407, 1998.
    [12] M. B. Stegmann, “Active Appearance Models – Theory, Extensions & Cases 2nd edition”, Master Thesis, Technical University of Denmark, 2000.
    [13] AAM-API, http://www.imm.dtu.dk/~aam/aamapi
    [14] The IMM Face Database – An Annotated Dataset of 240 Face Images. http://www.imm.dtu.dk/pubdb/views/publication_details.php?id=3160
    [15] S. T. Barnard and M. A. Fischler. “Computational stereo”, Computational Surveys, 1982
    [16] K. Muhlmann, D. Maier, J. Hesser, and R. Manner, “Calculating Dense Disparity Maps from Color Stereo Images, an efficient Implementation.”, International Journal of Computer Vision 47(1-3), 79-88, 2002
    [17] P. Fua. “A parallel stereo algorithm that produces dense depth maps and preserves image features”, Machine Vision Applications. 6(1), 1993
    [18] T. Kanade and M. Okutomi. “A stereo matching algorithm with an adaptive window: theory and experiment”, IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 16, pp. 920 – 932, No. 9, September, 1994
    [19] http://www.unusually.com.tw/
    [20] H. Chen, L. Liang, Z. Q. Liu, C. Rose, Y. Q. Xu, H. Y. Shum, and D. Salesin, “Example-Based Composite Sketching of Human Portraits”, Proceedings of 3rd Int’l Symp. NPAR, 2004
    [21] L. Liang, H. Chen, Y-Q Xu, and H-Y Shum. “Example-Based Caricature Generation with Exaggeration”, Proceedings of 10th Pacific Conference on Computer Graphics and Applications, 2002
    [22] T. Beier, S. Neely. “Feature-Based Image Metamorphosis”, Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH).Volume 26, Pages 35-42, 1992
    [23] http://www.facegen.com
    [24] A. A. Efros and T. K. Leung. “Texture Synthesis by Non-parametric Sampling”, Proceedings of IEEE International Conference on Computer Vision, September 1999
    Description: 碩士
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0927530211
    Data Type: thesis
    Appears in Collections:[資訊科學系] 學位論文

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