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    Please use this identifier to cite or link to this item: https://nccur.lib.nccu.edu.tw/handle/140.119/71645


    Title: The effects of a player’s network centrality on resource accessibility, game enjoyment, and continuance intention: A study on online gaming communities
    Authors: 蕭丞傑;邱志聖
    Hsiao,Cheng-Chieh;Chiou;Jyh-Shen
    Contributors: 國貿系
    Keywords: Massive Multiplayer Online Game (MMOG);Online gaming community;Social capital;Centrality;Resource;Enjoyment;Continuance intention
    Date: 2011-09
    Issue Date: 2014-11-25 10:49:38 (UTC+8)
    Abstract: This study applies social capital theory to investigate how a player’s network centrality in an online gaming community (i.e., a guild) affects his/her attitude and continuance intention toward a Massive Multiplayer Online Game (MMOG). Analysis of 347 usable responses shows that players’ network centrality has a negative impact on their ties to players who belong to other guilds (i.e., non-guild interaction), but a positive effect on players’ access to resources. However, players’ network centrality fails to increase their perceived game enjoyment directly. Players’ resource accessibility and perceived game enjoyment play mediating roles in the relationship between network centrality and attitude toward playing an MMOG, which in turn influences game continuance intention. The results also show that although players’ non-guild interaction is negatively related to their resource accessibility from the networks, it is positively associated with perceived game enjoyment. The article concludes with implications and limitations of the study.
    Relation: Electronic Commerce Research and Applications,11(1),75-84
    Data Type: article
    DOI 連結: http://dx.doi.org/10.1016/j.elerap.2011.10.001
    DOI: 10.1016/j.elerap.2011.10.001
    Appears in Collections:[國際經營與貿易學系 ] 期刊論文

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