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    政大機構典藏 > 資訊學院 > 資訊科學系 > 學位論文 >  Item 140.119/147029
    Please use this identifier to cite or link to this item: https://nccur.lib.nccu.edu.tw/handle/140.119/147029


    Title: 在控制器上呈現壓力伴隨著旋轉力的回饋
    Rendering Feedback of Pressing Force Accompanied by Rotational Force on a Controller
    Authors: 王仕豪
    Wang, Shih-Hao
    Contributors: 蔡欣叡
    Tsai, Hsin-Ruey
    王仕豪
    Wang, Shih-Hao
    Keywords: 觸覺回饋
    皮膚
    拉伸
    滑動
    壓力
    控制器
    haptic feedback
    skin
    stretch
    slip
    pressing force
    controller
    Date: 2023
    Issue Date: 2023-09-01 15:23:46 (UTC+8)
    Abstract: 在虛擬實境(VR)中,握住物體或使用手持物體與其他物體進行互動(例如敲擊、滑動和削)是很常見的。在這樣的互動中,手上施加的壓力通常伴隨著旋轉力,以產生切向力在皮膚上引起皮膚的拉 伸和滑動。例如,在削尖木棒時,阻力和摩擦力會使刀柄擠壓和拉伸 手部皮膚。在划船時,槳在手中形成一個錐形擺動運動。這些顯示了 壓力和旋轉力不同的反饋組合。先前的研究要麼渲染壓力,要麼渲染 旋轉力,但不同時呈現。因此,我們提出了一種控制器 RotatingStick, 以渲染壓力伴隨旋轉力以增強逼真度。它移動和/或旋轉其上部以渲染 四種回饋組合,包括渲染壓力、旋轉力、同時施加壓力和旋轉力以及 偏心旋轉運動。我們進行了感知研究,以獲得旋轉控制器和手之間的 相對速度閾值,以區分皮膚的拉伸和滑動。進行了一項探索性研究, 以觀察旋轉控制器的相對速度、方向和距離等參數如何影響不同場景 中的使用者。我們進一步進行了 VR 研究,以驗證 RotatingStick 改善 了使用者的體驗。
    Holding an object or using the held object to interact with other objects, e.g., knocking, sliding, and paring, is common in virtual reality (VR). In such interactions, pressing force applying to the hand is usually accompanied by rotational force to generate tangential force on the skin and cause skin stretch and slip. For example, in sharpening a wood stick, the resistive force and friction force make the knife handle press and stretch the hand. In rowing a boat, the oar forms a conical pendulum movement in the hand. These show the different feedback combinations of pressing and rotational force. Previ- ous works either render pressing or rotational force, but do not provide them simultaneously. Therefore, we propose a controller, RotatingStick, to render pressing force accompanied by the rotational to enhance realism. It moves and/or rotates its upper part to render four feedback combinations, includ- ing rendering pressing force, rotational force, pressing and rotational force simultaneously and eccentric rotation movement. We conducted a perception study to obtain the relative speed thresholds between the rotating controller and the hand to distinguish skin stretch and slip. An exploratory study was performed to observe how parameters, including relative speed, direction, and distance of the rotating controller, affect users in various scenarios. We fur- ther conducted a VR study to verify that the RotatingStick improves users’ experiences.
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    Description: 碩士
    國立政治大學
    資訊科學系
    110753102
    Source URI: http://thesis.lib.nccu.edu.tw/record/#G0110753102
    Data Type: thesis
    Appears in Collections:[資訊科學系] 學位論文

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