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    最後更新時間: 2020-10-25 21:33

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    DateTitleAuthors
    2020 Press Systems, Freedom of the Press and Credibility: A Comparative Analysis of Mobile News in Four Asian Cities 陳憶寧; Chen, Yi-NIng Katherine; Wei, Ran; Lo, Van-Hwei; Tandoc, Edson; Zhang, Gouliang
    2019-11 Cultivating relationships with fans on Facebook: Discussing the ethical dimensions of corporate PR and marketing communication on social media 鄭怡卉; Cheng, I-Huei
    2019-09 Making Ideation Visible: An Early-Design Tool for Designers 鄭霈絨; Cheng, Pei-Jung
    2019-09 Using the Technology Acceptance Model to Evaluate Intention to Use Mobile Games—A Case of Pokémon GO Fan, Ya-Fen; 鄭霈絨; Cheng, Pei-Jung
    2019-09 Self-control–centered empowerment model: Health consciousness and health knowledge as drivers of empowerment seeking through health communication 張卿卿; Chang, Chingching
    2019-07 海廢瓶裝水 吳岳剛; Wu, Yueh-Gang
    2019-07 Taiwanese university students’ smartphone use and the privacy paradox 陳憶寧; Chen, Yi-Ning Katherine; Wen, Chia-Ho
    2019-06 An analysis of false claims in Taiwan’s newspaper nutritional products advertisements during the colonial period 孫秀蕙
    2019-05 Strategic social grooming: Emergent social grooming styles on Facebook, social capital and well-being 林日璇; Lin, J.-H. Tammy
    2019-05 Effects of the Number of Advertised Brands in a Choice Set: A Meta-Cognitive Process 張卿卿; Chang , Chingching; 張偉珊; Chang , Wei‐Shan; 游婉雲; Yu, Wan‐Yun
    2019-05 Narrative Ads and Narrative Processing 張卿卿; Chang, Chingching
    2019-04 Model of Behavioral Strategies for Coping with Party Ambivalence 張卿卿; Chang , Chingching
    2019-03 Newsgames for the greater good: The effects of graphic realism and geographic proximity on knowledge acquisition and willingness to help 林日璇; Lin, J.-H.*; Wu, Dai-Yun
    2019-03 The common player-avatar interaction scale (cPAX) : Expansion and cross language Validation 林日璇; Lin, J.-H.*; Banks, J.*; Bowman, N.; Pietschmann, D.; Wasserman, J.
    2019-01 How Does ‘IDEATOR’ Work for Designers in the Ideation? 鄭霈絨; Pei-JungCheng
    2019 《爸爸買給你》劇本創作與論述 陸儀; Lu, Yi
    2019 Autobiographical memory 林淑芳; Lin, Shu‐Fang
    2019 誰決定了你的觀點?從頂新毒油案,看傳統與社群媒體的資訊之爭 陳憶寧; CHEN, YN Katherine; 溫嘉禾
    2018-11 Narrative engagement and vicarious interaction with multiple characters 林淑芳; Lin, Shu-Fang; Dale, Katherine R.; McDonald, Daniel G.; Collier, James G.; Jones, Kaitlyn
    2018-11 A Study of the Elderly’s Using Intention and Operating Behavior on Smart Mobile Devices Fan, Ya-Fen; 鄭霈絨; Pei-JungCheng
    2018-10 Competitions between OTT TV platforms and traditional television in Taiwan: A Niche analysis 陳憶寧; Chen, Yi-NingKatherine
    2018-09 So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao
    2018-09 So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao
    2018-09 吳岳剛海洋垃圾影像專題:光裂解 吳岳剛; Wu, Yueh-Gang
    2018-09 Ways of Seeing Matter: The Impact of a Naturally Mapped Perceptual System on the Persuasive Effects of Immersive Virtual Reality Advertising 林日璇; Wu, Dai-Yun; Lin, Jih-Hsuan Tammy

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